- Jan 25, 2012 Just don't forget to download the mod, because you'll be missing out on one of the best things that ever got dug out of the sand! ~ Version 2 Additions and Changes ~ For those looking to make even tougher soldiers, look no further than your nearest arts and crafts store.
- The Clay Soldiers Mod for Minecraft is a unique mod which allows the player to create large armies of clay soldiers which can then be used to engage in large-scale battles. It offers a bevy of options for creation and customization, providing a potentially endless supply of entertainment.
- I just ported the Clay Soldiers Mod to 1.12.x. It's a straight port of the 1.10.2 version (alpha 2) so no new features this time around. For anyone not knowing about the mod, here's a summary from the MCForums: So you're probably wondering to yourself 'A mod involving clay? I need all the grey goop I can get for my brick castle!'
About Clay Soldiers []. Clay soldiers is a popular mod in Minecraft.This mod is about small soldiers that fight for their color. Using an insane amount of weapons and armor, the soldiers will fight to the death to achieve the goal of being the last color team left alive in a battle.
Reupload, because gradle did a dumb and previously included deleted classes
IMPORTANT: This will break existing configs, but those will be backed up! So update the mod, and use the backed up config to reconfigure the mod with the new config.
This requires SanLib 1.5.0 or higher, so make sure to update that as well!
Bugfixes:
- 'bricked' soldiers won't pickup upgrades anymore
- improved ranged AI: the walkback now is done via effect that expires, eliminating the risk of it not being reset properly
- improved Slimeball and Brick upgrade: soldiers won't experience knockback, soldiers won't be pushed into corners as easily anymore
- Using fixed RayTracer for soldier sight again, should fix soldiers not fighting within the same block space as fences, iron bars etc.
- Soldiers will avoid corners like the plague now, also they souldn't stand still anymore if the target is less than 1 block away from them
Internal Changes:
- refactoring of API
- moved item and entity registries into correct packages
- enemy attack AI can now be used by other entities other than soldiers (like companions)
- updated sounds.json to new format
- translations now use LangUtils from SanLib, Lang class now only holds mod-specific language keys and has been renamed to 'LangKeys'
- refactored configuration to use ConfigUtils from SanLib 1.5.0
- Recoded Lexicon to use Lexicon API in SanLib 1.5.0
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Created Feb 3, 2015
Total Downloads776,152
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